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Let’s face it — the majority of horror films released by studios nowadays are neither all that scary or particularly creative. Universal’s current micro-budget hit “Unfriended,” written by Nelson Greaves and directed by Leo Gabriadze, is both.
Dreamed up by “Wanted” director Timur Bekmambetov, “Unfriended” plays out entirely on a MacBook screen, where six high school students — plus one sinister seventh party — group chat on Skype on the one-year anniversary of their classmate Laura Barns’ suicide. When the mystery user claims to be Barns, the teens start dying, one by one.
The ingenious execution of “Unfriended” (who knew static webcam images could induce suspense?) hasn’t gone unnoticed by film critics, many of whom embraced the film prior to its theatrical launch last week — a rarity for the horror genre. For a roundup of the positive notices, go here.
So how did Greaves and Gabriadze pull “Unfriended” off? Indiewire called up the pair to learn about the making of the film. “Unfriended” is currently playing nationwide.
The second part was how do you put it all together in post. A lot of credit goes to Parker Laramie, who was one of the initial editors on this film, who designed this very complicated system that every editor we’ve shown it to since has said, “This is the most horrendous, frightening Avid timeline I have ever seen.” At times there were literally 30 and 40 layers to the actual timeline, and we very much approached that part of it like an animation, as a bunch of elements working at play together.
READ MORE: The Death-by-Skype Horror Movie ‘Unfriended’ is an Unlikely Critical Hit
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